Ars Saga Manager

Create your Ars Magica Fifth Edition characters online and keep the whole character in one place.

Find every Virtue, Flaw, spell, guideline, and ability from the core rules and open-license books, then create custom spells, bind familiars, and customize your lab. Keep one record instead of a spreadsheet, a PDF, and a notebook.

Build your magusor sign in
A magus's Virtues and Flaws in Ars Saga Manager: ten Virtues against ten Flaws, balanced.A magus's Virtues and Flaws in Ars Saga Manager: ten Virtues against ten Flaws, balanced.
I

Arts and spells

Choose from thirteen hundred spells, or design your own from six hundred guidelines.

CreoIntellegoMutoPerdoRegoAnimalAquamAuramCorpusHerbamIgnemImaginemMentemTerramVim

Keep every Casting Total, Lab Total, and Penetration Bonus on the character sheet.

The Arts page: Techniques and Forms with experience and levels, the spell cap grid, and a lab total with its formula.The Arts page: Techniques and Forms with experience and levels, the spell cap grid, and a lab total with its formula.
The spell cap grid: every Technique against every Form.The spell cap grid: every Technique against every Form.
A lab total with its formula.A lab total with its formula.
Nine known spells with Arts, levels, casting totals, ranges, durations, and targets.Nine known spells with Arts, levels, casting totals, ranges, durations, and targets.
Known spells with their casting totals.Known spells with their casting totals.
II

The printed sheet

Print your character sheet or save it as a PDF.

A printed character sheet in the style of the rulebook: characteristics, abilities, Virtues and Flaws, and Arts on one page.
III

What you get

CountCatalogDetails
1184Virtues and Flaws, from the core book and the supplements released under the open licensewith requirements and effects
1,297Spells in the catalogTechnique, Form, level, range, duration, target
610Spell guidelines for the designerto design your own spells
158Beasts in the bestiaryto bind as familiars or use as written
172Abilitieswith specialties
12Houses of Hermesyour House Virtue is free
IV

The rest of the sheet

Characteristics2
Spend your seven points across the eight Characteristics.
Abilities4
Set specialties, spend your childhood and Educated pools, and see every score.
Spell designer6
Choose a guideline, set the range, duration, and target, and add the spell to your character.
Laboratory7
Outfit a lab piece by piece and see its bonuses in your lab total.
Familiar8
Bind a beast from the bestiary and record the three cords.
Equipment9
Record weapons, armor, and encumbrance.
Magic items
Design invested devices and lesser enchantments and get the enchantment totals.
House rules
Ban a Virtue, change a budget, or import a rule set, and build under your table's rules.
Characters from the books
Copy a magus, companion, or grog as printed and change what you like.
V

Questions

Which edition does it cover?
You get Ars Magica Fifth Edition, from the core rules to the supplements released under the open license.
Do I need an account?
You can try the creator without an account. Create an account to keep your characters.
Can I print my character?
Yes. Print any character's sheet, or save it as a PDF.
What does it cost?
You can build and print characters for free.
What can I do with it today?
Create magi, companions, and grogs, print their character sheets, and build them under your own house rules.
Is it official?
No. Ars Saga Manager is unofficial and is not affiliated with or endorsed by Atlas Games. You get the Ars Magica content released under the open license, credited on the licenses page.
VI

Beginning

Start with a magus, a companion, or a grog. Every change saves automatically, and it costs nothing.

Build your magusor sign in
God as geometer, bending over the newly made world with a pair of compasses. A thirteenth-century illumination.

The illumination is in the public domain: the Bible moralisée frontispiece, Vienna, ÖNB Cod. 2554, f. 1v, Paris, about 1220 to 1230, reproduced via Wikimedia Commons.